RetroGaming
Overview
I want to do a class at HeatSync in which you make a retro gaming device. I want it to scale, from a single-player desktop controller up to a four person cabinet, I'm hoping we can support it all.
I'm imagining a combination of existing tool qualification classes, new classes for developing specific skills, and lab time where you can come in and use the tools with a lab TA who can answer questions.
Hardware
Brain
BYOB: Bring your own brain.
Raspberry Pi: Pi 3 or higher supports quite a bit. Earlier Pi's can do the really old 2D stuff. Pi 4 is the best choice.
Old laptop: Keep it as a laptop, or tear it down for parts.
- https://www.youtube.com/watch?v=8jeLCQ62vFk
- https://www.instructables.com/Laptop-to-Desktop-Conversion/
Old desktop.
Other SBC
MiniComputer
Controls
Cheap buttons and sticks from Amazon.
Nice buttons and sticks from Amazon / Happ / other.
USB Encoder
Wireless console controllers.
Container
Cabinet
Pedestal
Desktop
Software
Linux
https://itsfoss.com/retro-gaming-console-linux-distros/
RetroPie
ChimeraOS
Lakka
Lakka works really nicely for NES and SNES, which are pretty big draws in retro gaming.
It is not good at MAME. It can't run Frogger. Can you imagine that? A MAME cabinet that can't play Frogger?!?
Batocera
Retro Home
Windows
But... why?