Category:Blender: Difference between revisions

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[[Category:Hacking]]
[[Category:Hacking]]
= Keys =
* j - cut face between two selected vertices
* p - separate
* Ctrl-Shift-Click - select all on shortest path
* k, c, a, 45 - knife, cut through whole model, angle, 45 degrees.
* f3 - search
** f3, shear - shear without distorting
* i, b - inset, boundary - retains the mirror merge line
* o - proportional toggle
* alt-g - move object to world origin
* alt-z - make object transparent
= Tools =
* Lattice Tool: https://www.youtube.com/watch?v=jHgT7VU5mD4&t=387s
** frame distort a whole object
= Surface Deformation =
= Surface Deformation =
* Flatten something onto a surface (Shrink Wrap): https://www.youtube.com/watch?v=YksPYPa05LM
* Flatten something onto a surface (Shrink Wrap): https://www.youtube.com/watch?v=YksPYPa05LM
* Distort detailed geometry to a surface (Shrink Wrap + Surface Deform): https://www.youtube.com/watch?v=-XYuno3DgAo
* Distort detailed geometry to a surface (Shrink Wrap + Surface Deform): https://www.youtube.com/watch?v=-XYuno3DgAo
* Lattice Modifier + Shrink Wrap: https://www.youtube.com/watch?v=7hq92JvHq2g
* [[Blender Displacement Modifier]] for applying a texture map onto a surface.
= Modeling Cars / Spaceships =
= Modeling Cars / Spaceships =
* Mapping a mesh to plan views: https://www.youtube.com/watch?v=RHj8mzQnTx8
* Mapping a mesh to plan views: https://www.youtube.com/watch?v=RHj8mzQnTx8
* Refining a mesh from reference images: https://www.youtube.com/watch?v=12WWXcRcPtQ
* Refining a mesh from reference images: https://www.youtube.com/watch?v=12WWXcRcPtQ
** Steps 4, 5: Retopology, Subdivision Surface, Smooth, Decimate: https://youtu.be/12WWXcRcPtQ?si=M6FrFaRC5PJ2zx5F&t=170
* Low Poly Range Rover: https://www.youtube.com/watch?v=1n_lmuEQyZM
* Speed Model Spaceship: https://www.youtube.com/watch?v=IVXuPJuAMJ4
= Low Poly Modeling =
* Low Poly Techniques: https://www.youtube.com/watch?v=gJ-XW5xLNsw
* Low Poly Mistakes: https://www.youtube.com/watch?v=igCWKwdxlug
* Low Poly Modular Spaceships: https://www.youtube.com/watch?v=vZe00W_WDq0
* 20 Tips for Low Poly Modeling: https://www.youtube.com/watch?v=_HLMmaQM8Pg
* Low Poly Building: https://www.youtube.com/watch?v=d03dJUlIeWU
* 7 Topology Tips: https://www.youtube.com/watch?v=zSLELihVi6I
** #7 is Loop Tools
* Tire Model: https://www.youtube.com/watch?v=3ETftqoV7H0
* Quad Topology Car: https://www.youtube.com/watch?v=AL_CQNHoWe0
= Geometry Nodes =
* Blender Guru Tutorial #2: https://www.youtube.com/watch?v=V10GBrmYIDM
= Filters =
* Cloth Filter: https://www.youtube.com/watch?v=PPlI-U2FJhU
= Materials =
== Transparency ==
* Material -> Settings -> Blend Mode -> Alpha Blend -> Set Alpha in Surface Settings
= Business =
* Selling Assets: https://www.youtube.com/watch?v=2VzcEuZDpME

Latest revision as of 11:58, 21 November 2024

Keys

  • j - cut face between two selected vertices
  • p - separate
  • Ctrl-Shift-Click - select all on shortest path
  • k, c, a, 45 - knife, cut through whole model, angle, 45 degrees.
  • f3 - search
    • f3, shear - shear without distorting
  • i, b - inset, boundary - retains the mirror merge line
  • o - proportional toggle
  • alt-g - move object to world origin
  • alt-z - make object transparent

Tools

Surface Deformation

Modeling Cars / Spaceships

Low Poly Modeling

Geometry Nodes

Filters

Materials

Transparency

  • Material -> Settings -> Blend Mode -> Alpha Blend -> Set Alpha in Surface Settings

Business

Pages in category "Blender"

The following 2 pages are in this category, out of 2 total.